Bugs

With a new Alpha come new bugs, or so the saying goes. If there is such a saying.

Here we list a few that we have found, not necessarily having started in this Alpha - any that are present in Alpha 9 should be listed.

If you have found another bug, please add it as well. However, make sure it really is a bug and not just one of the Differences between Alpha 8 and Alpha 9.


 * 1) Ghost Blocks - Sometimes, when breaking a block (or even with placed torches in some occasions) it will leave a "ghost block" behind. For all purposes, the block is no longer there, but its visual representation stays behind and can often confuse players and be quite a hinder in visibility. A bit more rarely the opposite may also happen - not seeing a block but there actually being one there. It shouldn't affect the player's movement much, but when trying to place a block where this "invisible block" is will prevent you from placing down your blocks.
 * 2) Epic Repeat - Sometimes Treasure Amber will repeat the rarity of the item in chat. For example: "Soandso claimed Epic Epic Forest Heavy Chest by purifying Treasure Amber!". This does not seem to happen with Recipes, showing the rarity only once, leading us to believe that the chat always prepends the rarity and now, with items that already have the rarity in their name, prepending the rarity to them will result in a repeated rarity display. Epic epic.
 * 3) Adventure Shmadventure - When you get logged out or crash during the middle of an adventure: If you get back and are still in the adventure, you might as well teleport home. Otherwise you risk the inventory no longer being updated server-side throughout the rest of your adventure, and will be reverted to when you first disconnected (several disconnects/crashes don't matter even, the first one is the one that counts, apparently). So if you kill the Boss after you reconnect and get a Treasure Amber, it might be gone when you decide to go back home.
 * 4) Getting stuck inside blocks - Some players have had a bug happen to them where they are stuck inside some blocks. In Adventures it may be possible to just destroy them (provided they are destructible blocks and that the player has an appropriate mining tool with them), but when it happens in the City of First Light, for example, the player is forced to go back to another island and rejoin in order to be free again.
 * 5) Adventure Furniture - Whenever your inventory is full, it will always prompt you to pick up furniture and objects in adventures, even though you can't, and claim that your inventory is full being the reason you can't. Freeing up a spot makes the pick up prompt disappear altogether.